is an artificial intelligence-based art/research experiment in electronic narrative an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama.
Integrating an interdisciplinary set of artistic practices and artificial intelligence technologies, we have completed a five year collaboration to engineer a novel architecture for supporting emotional, interactive character behavior and drama-managed plot.
By the end of this intense one-act play you will have changed the course of Grace and Trips lives motivating you to re-play the drama to find out how your interaction could make things turn out differently the next time.
Each week, hosts Gareth Stack & James Van De Waal take an hour or two to tear apart a videogame topic, like character, horror, or sex.
Romance options vary depending on which Ryder twin you choose to play.
You, the player, using your own name and gender, play the character of a longtime friend of Grace and Trip, an attractive and materially successful couple in their early thirties.
During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Trips marriage.